Brian "Zclipse" Michael

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Welcome to my website!

I’m sure you have a million questions.

“What is Zclipse Dev?”
“Who is that handsome fellow pictured above?”
“What is this website for?”

Those are some very good questions!

Zclipse Dev is derived from two things- my moniker that I ship my games by and dev-elopment, specifically video game development. The name “Zclipse” was very creatively born by combining the word “eclipse” with the letter “Z,” as I like zombie video games.

Oh, and I’m the guy pictured above- Brian Michael. I’m a student at the University of Wisconsin-Whitewater, majoring in Media Arts and Game Development and minoring in Computer Science. My favorite game series of all time is Call of Duty Zombies. Specifically zombies. I love indie music, and I’ve been trying to learn how to make music as well. Whenever I’m not talking to someone, you can bet I have my Airpods in.

This website exists for several reasons, one of which is a place to house my portfolio. Imagine that you are an employer (unless, you are an employer- then hello!) and you ask to see my portfolio. I’d then gladly direct you to zclipsedev.com, where you can find it. Boom, starting off strong with a custom domain. And- what’s this? This guy has more than a portfolio on this website? Wait- it can’t be… a contact form!?!?

Additionally, I’ve always wanted to start a devlog on YouTube. Alas, my very busy schedule of game development and Fortnite does not permit such activities. The next best thing, of course, is to have a blog. And here we are. “Devblog.”

Thanks for stopping by. If you’re bored, feel free to check out some of my recent posts.


  • Car Car Saves Christmas

    I am president of my university’s game development student organization. This past weekend, we hosted a 48-hour game jam with the theme of “Against All Odds.” To be completely honest, I had a game idea before going into the game jam: Car Car Saves Christmas. One of the very first video games series that I…

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  • M+DEV 2024

    What a blast! Running a booth was as fun as ever, but before we get into M+DEV, let’s talk about the problem with S’no Problem. In my previous blog post, I exclaimed about how excited I was for adding bug fixes, Halloween-themed levels, etc. etc. However, when my good pal and roommate Ian Cooper play…

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  • Acceptance

    M+DEV: “the” Midwest game industry conference. This conference is full of things to do- speakers from the industry to listen to, an indie game showcase, and brand-new this year, their Artist Alley: a spot for vendors to sell assorted items. This year, I’ve been selected to showcase my game, S’no Problem. In the game, you…

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