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From Unity to Steam: GitHub Actions CI/CD Pipeline
The jist: you have a super awesome game. Your super awesome game is on Steam. One day, you have a super awesome update for your super awesome game. So, you build out the game on your PC and manually upload it to Steam. This is all fine and dandy, but it’s repetitive. Also, it takes…
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Car Car Gets Drafted
I’ve had a dream for a while now; ever since the conception of the first Car Car installment: the Car Car engine. It would be a Unity package labeled as an engine simply because cars have engines, and Car Car is no different. The idea was that the engine would be a reusable point-and-click game…
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Car Car Saves Christmas
I am president of my university’s game development student organization. This past weekend, we hosted a 48-hour game jam with the theme of “Against All Odds.” To be completely honest, I had a game idea before going into the game jam: Car Car Saves Christmas. One of the very first video games series that I…