Devlogs

  • Midwest Gaming Classic 2025

    What a fun, yet exhausting, weekend! I attended the Midwest Gaming Classic, a hub for everything gaming. I represented the University of Wisconsin-Whitewater at our booth, between MoonMuse Entertainment’s and Absolutely Not Games’. I haven’t really touched S’no Problem since M+DEV, and before this weekend I didn’t really have any plans to. However, maybe that…

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  • Welcome to Bargain Bin

    I’ve always been a huge fan of Undertale, and especially its music. I remember back when Undertale was big, I went on a trip outside of the United States. I wouldn’t have internet access where I was going, so I downloaded the Undertale soundtrack to listen to throughout the trip. I decided that for my…

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  • Factory

    Today, the first prototype for Sky Die was due. We had several goals for it: We were able to get most of these in the prototype. Some of the missed ones included all four characters (missing one character asset), the factory stage being “finished” (missing a trap asset), and some sound effects. I’m really proud…

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