Devlogs

  • One Man’s Trash

    During my last week of college, instead of completely honing in on graduating, I decided to do a ten day game jam, the Pixel Game Jam – 2025. I reached out to my MAGD Expo award-winning friend Jack to do the pixel art, and I was not let down in the slightest. One Man’s Trash…

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  • Steam

    These last couple of weeks have been a crazy time: finishing up finals, graduating- oh, and getting a Steam page for Sky Die. I still remember the beginning of the semester. I felt so much stress and pressure to be able to say, “yeah, we got our game on Steam.” However, seeing the Steam page…

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  • Midwest Gaming Classic 2025

    What a fun, yet exhausting, weekend! I attended the Midwest Gaming Classic, a hub for everything gaming. I represented the University of Wisconsin-Whitewater at our booth, between MoonMuse Entertainment’s and Absolutely Not Games’. I haven’t really touched S’no Problem since M+DEV, and before this weekend I didn’t really have any plans to. However, maybe that…

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