Devlogs

  • Hackathon 2025

    This year, my game development student organization teamed up with several of the school’s others to collaborate on the Hackathon- a 24-hour “cyber” event. I say “cyber” because there was two sections- a capture the flag section and a software jam section. I coined the term software jam- it essentially just means a game jam,…

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  • Sky Die

    MAGD488. The culmination of the Media Arts and Game Development program at the University of Wisconsin-Whitewater. This team projects class throws its students in a realistic game studio scenario- the entire class is tasked on working together to create a game. I’ve heard tales about this class since my Freshman year, and I couldn’t wait…

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  • Volume Control

    Volume Control was made as part of the Crossplay game jam, a collaborative effort between the University of Wisconsin-Whitewater and Bradley University. Honestly, I was a bit all over the place for this game jam. With a semester-long project for the student organization and Theory of Algorithms homework to worry about, I didn’t think that…

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