Devlogs

  • Car Car Gets Drafted

    I’ve had a dream for a while now; ever since the conception of the first Car Car installment: the Car Car engine. It would be a Unity package labeled as an engine simply because cars have engines, and Car Car is no different. The idea was that the engine would be a reusable point-and-click game…

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  • One Man’s Trash

    During my last week of college, instead of completely honing in on graduating, I decided to do a ten day game jam, the Pixel Game Jam – 2025. I reached out to my MAGD Expo award-winning friend Jack to do the pixel art, and I was not let down in the slightest. One Man’s Trash…

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  • Steam

    These last couple of weeks have been a crazy time: finishing up finals, graduating- oh, and getting a Steam page for Sky Die. I still remember the beginning of the semester. I felt so much stress and pressure to be able to say, “yeah, we got our game on Steam.” However, seeing the Steam page…

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